

Benoit Houle is director of product development, after working on every single Dragon Age game, starting over 16 years ago on Dragon Age: Origins. EA design direction veteran Corrine Busche will be its game director.
MAC WALTERS BIOWARE WIKI MAC
Dragon Age concept art.īioWare and Mass Effect stalwart Mac Walters will serve as Dragon Age's new production director, after heading up the recent well-received Mass Effect Legendary Edition. "The games industry is ever-changing though and sometimes folks want to go and try new things - we understand, but we will miss him as a friend and as a colleague." There's no word on where Dailey is now headed. The blueprint for the game is well understood and the team is focused."Ĭhristian Dailey, who joined BioWare from Blizzard back in 2018 to lead its Austin studio and work on Anthem, was no longer Dragon Age's executive producer, McKay confirmed.ĭailey had been "a big influence on our games and leadership team," McKay wrote. "Our blueprint was completed last year, so we're now focused on building out our vision: creating amazing environments, deep characters, strong gameplay, impactful writing, emotional cinematics - and much more. "For the next Dragon Age, we are right in the middle of Production, which is a great feeling," BioWare boss Gary McKay wrote. Seeking to illuminate that timeframe further, BioWare laid out its various stages of game development: Concept and Pre-Production - when a game's "blueprint" is decided - followed by Production, ending in Alpha and Beta builds.


There's nothing in today's blog post which definitively narrows down the release schedule for the next Dragon Age - though word the game is still "in the middle of Production" rather suggests the game is not imminent.
